Grazie ad alcune recenti indiscrezioni, sapevamo già che alla conferenza Google I/O si sarebbe parlato di gaming, ma soprattutto dei nuovi servizi ad esso correlati. La società ha infatti rilasciato un comunicato stampa per introdurre questi servizi dedicati ai giochi direttamente in Google Play. Saranno disponibili anche per iOS.
Come detto in precedenza, l’azienda ha da poco annunciato ufficialmente il servizio tramite un comunicato stampa, diramato poco prima del suo keynote, Google I/O. Non solo il servizio permetterà agli sviluppatori Android di creare giochi multiplayer in tempo reale, funzioni social, risultati, classifiche e salvataggi cloud, ma l’SDK sarà disponibile anche per sviluppatori iOS e web.
Google inoltre ha già nominato alcuni titoli per Android già aggiornati con la suddetta funzione, come World of Goo, Super Stickman Golf 2, Beach Buggy Blitz, Kingdom Rush, Eternity Warriors 2, e Osmos. Non a caso, il servizio di gaming cross-platform sarà integrato con Google+ per monitorare i punteggi più alti ma non solo. Ecco in cosa consistono i nuovi Google Gaming Services:
- Achievements che aumentano l’impegno e promuovono diversi stili di gioco
- Classifiche pubbliche e social che utilizzano le cerchie di Google+
- Salvataggi cloud per impostazioni e progressi di gioco
- Multiplayer in tempo reale con modalità competitiva e cooperativa tra dispositivi Android
Ecco di seguito il comunicato stampa originale:
Introducing Google Play game services (May 15th, 2013)
We love to talk about games at Google. Especially the old ones, like Pac-man, Pitfall and Frogger. Since those classics, games have changed a lot. They’ve moved from that clunky box in your living room to the screen that you carry with you in your pocket wherever you go. They’re mobile, they’re social, and they’re an important part of Google Play.
Today, we’re launching Google Play game services, a core part of building a gaming platform for the next generation of games. These services help you make your games more social, with achievements, leaderboards, and multiplayer, as well as more powerful, storing game saves and settings in the cloud. They are available on Android, and many on iOS or any other connected device. By building on Google’s strengths in mobile and cloud services, you can focus on what you’re good at as game developers: creating great gaming experiences for your users.
With game services, you can incorporate:
Achievements that increase engagement and promote different styles of play.
Social and public leaderboards that seamlessly use Google+ circles to track high scores across friends and across the world.
Cloud saves that provide a simple and streamlined storage API to store game saves and settings. Now players never have to replay Level 1 again.
Real-time multiplayer for easy addition of cooperative or competitive game play on Android devices. Using G+ Circles a game can have up to 4 simultaneous friends or auto-matched players in a game session together with support for additional players coming soon.Several great Android games are already using these new game services, including World of Goo, Super Stickman Golf 2, Beach Buggy Blitz, Kingdom Rush, Eternity Warriors 2, and Osmos.
Google Play game services are available today through an SDK for Android, and a native iOS SDK for IPhone and iPad games. Web and other platform developers will also find corresponding REST APIs, with libraries for JavaScript, Java, Python, Go, Dart, PHP, and more.
We’re excited to see what games will do with these new services and experiences, and this is only the beginning. Wait until you get to the boss battle… er.. Check out our developer site to get started:https://developers.google.com/games/
Greg Hartrell, Lead Product Manager
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